The Lost Pisces
Tomber amoureux de la petite sirène en version 2.0 ca vous tente? The Lost Pisces est le jeu qu’il vous faut avec un beau moteur UE4, une utilisation unique de Kinect version XBox One ou PC et éventuellement l’Oculus Rift pour une intéraction encore plus poussée avec l’univers sublime du jeu.
Après pas mal de reports et autres soucis au niveau de sa communication, The Lost Pisces est enfin disponible sur Kickstarter. Au programme, on retrouve des objectifs réalistes avec une limite basse à 204 000$ ainsi que des Tiers à 260k, 460k et 730k pour un support pour l’Oculus Rift.
Je vous invite à lire le descriptif complet du jeu et de la vision des développeurs concernant leur version de la petite sirène avec The Lost Pisces. Au niveau des questions sans trop de réponse, on retrouve la présence obligatoire ou non de Kinect.
Important:
Il est à noter que Kinect ne sera pas obligatoire pour jouer au jeu mais qu’il apportera pas mal d’apports au niveau des sensations de jeu. On est rassurés!
Kickstarter:
GAMERS DESERVE SOMETHING NEW. HERE’S OUR VISION.
At it’s core, The Lost Pisces relies on Procedural Emotional AI. Our concept is to create AI that is procedural and always developing in game. The best experience we have mocked up so far is using Kinect 4 Unreal to give our engine one avenue of input for the player. While the camera input is going to be an element of our game, the environment and choices the player makes play an equally important role. All of these elements will help develop the Procedural Emotional AI as the game is played. We will work with our community of backers to shape how Pisces will see the player. We will continue to develop the core essence of our game around technologies that help connect as many players to Pisces as we can.
Because when we began Pisces, we wanted to give you, the gamer, a new experience. We’ve seen graphics get better. We’ve seen action evolve and new interactive peripherals emerge. But what about characters? The human being connects to characters. It’s through characters that we relate to a story. And so we wanted to make a character that you’ll fall in love with… because she grows to understand you. It’s called Emotional AI.
WHAT STYLE OF GAME IS THIS
The Lost Pisces is a new path to gameplay. At a top level the game will play like a third person adventure style game. We blur the line of strategy, open world exploration, and elements of a FPS. But the core essence of The Lost Pisces gameplay is around building a relationship with Pisces, using our Emotional AI concept. Pisces will act as a compass to the gamer, and through your interactions you will shape her perception. It is her perception of you that is the core game mechanic to our story.
WHY WE NEED YOUR SUPPORT
We have a vision for a new path for how we interact with a story and it’s characters. We have been fortunate to have the right core team with the right skills to get us this far. But it still is a conceptual prototype. We’re serious about what we put out into the world, and we wanted to make sure our ideas had a solid base before we reached out to the community. Now we have finally gotten to that point and that is why we need your help. We want those who support us to also help us map out the path forward. To shape the path to reach as many gamers as possible, we need to fund the next stages of development. This includes bringing on additional talent to help us move our prototype into a full fledged game. In addition we utilize developing technologies and need support to push those technologies forward. We want to grow our Emotional AI into a serious new path for story telling. With funding we can take these next steps.
WE BEGAN WITH THE LITTLE MERMAID. WE WENT FURTHER.
Hans Christian Anderson created a piece of art in 1837, named « The Little Mermaid. » It was a story about a creature looking for a soul. The concept of death with no continuation of consciousness terrified the character… and so she became obsessed with the idea of gaining an immortal soul. Same as a human being. That’s where The Lost Pisces begins. It’s a re-imagining of a beautiful, meaningful story.
The setting has changed… it’s set sometime at the end of humanity’s technological peak (though we’re not saying it’s set in the future… wink wink), and instead of a mythical mermaid, we’ve created a synthetic creature that desires the same thing… a soul. But her journey is similar. It spans an amazing science-fiction world. One filled with massive denizens that stand in the way of our Little Mermaid.
THE CHARACTER MATTERS
The Lost Pisces is an experiment in connecting the human to the story.
From the beginning, we understood that to make you fall in love with a story, you need to fall in love with its character. We’re human beings… we connect to other human beings. Empathy, passion, heartbreak, jealousy… we’re complicated creatures. By nature we look for those qualities and shortcomings in the people we interact with. And so, we didn’t want to construct Artificial Intelligence… we needed to grow Emotional Intelligence. Something that notices you, the gamer.
Like The Little Mermaid’s original heroin, Pisces begins her journey devoid of a soul. She’s reborn into a world of emotions and dangers and personalities. Even more so, because in our version of the classic tale, she begins her journey as a machine.
As the story progresses, she grows to know you. And you’ll grow to know her. That’s what makes a good story… one where you deeply connect to the character. That’s what you remember.
A NEW WAY TO FALL IN LOVE
What if she could see you? We mean, really see you. See your emotions. Could it give a piece of AI a better insight into who the gamer was? And how to react to them?
Our faces tell each other an incredible amount of information. Without even speaking, we can communicate a great deal about our current emotional response to a situation. Which is great, because since our Pisces is a reincarnation of the Little Mermaid… she has lost her voice. Communication between the gamer and the girl have to take place on a different level. A deeper level.
Let’s use the 3D Sensors for something more.
Sensors, such as the Kinect for Windows V.1 and V.2 (along with a few others) allow for the computer to see you. The real you. The one that expresses itself subconsciously throughout the day. By watching the gamer’s face, Pisces will understand a deeper version of you. And it’s her response to these emotional queues that will make her more alive to the gamer. If you are to care for the character and story, you need to fall in love with her. She has to mean something to you. You, the gamer, has to want her. Want her to survive. Want her company. You need to miss her when she’s not around. That will force you to remember her, and her story.
Emotional AI
This is something we’ve been toying with for a bit. Instead of sticking with your usual path-finding and nav-mesh AI components, we wanted Pisces to have a memory. But not in the traditional sense… in a very special way. She captures moments, images, from her adventure with you. Images make up « neural pathways » that resemble sequences known as memories, and based upon negative or positive outcomes, these memories become a method of learning about her world and the person most important to Pisces: you, the gamer.